![]() ![]() The beam will light up after about 1 second and heavily damage anyone in its path. When a pale, blue beam appears across the ground, move out of its way immediately. Mythril Verge When the Mythril Verge spawns, it will start firing beams of laser across the room. Throughout the fight, he will spawn various Mythril Verges on the ground. AdjudicatorĪdjudicator is the final boss of The Sunken Temple of Qarn. Stone Skull is an instant attack that deals a moderate amount of damage to a single player and stuns them for a short period of time. Obliterate is an instant attack that deals a moderate amount of damage to the entire party. Boulder Clap is a frontal AoE attack that deals massive amount of damage to targets hit. True Grit is a frontal cone AoE attack that deals moderate amount of damage to targets hit. The Guardian will target random players with most of his abilities.Ībilities Rockslide is a frontal column AoE attack that deals massive amount of damage to targets hit. Players should switch their target to the Soulstone when it spawns. When the Golem Soulstone is destroyed, the golem is stunned and becomes vulnerable for a period of time before the Soulstone respawns. While the Soulstone is alive, Temple Guardian takes virtually no damage. Throughout the fight, Temple Guardian will spawn Golem Soulstone onto its chest. Temple Guardian is a gigantic rock golem boss. Triclip is an instant attack that does heavy damage to its primary target. Mow is a frontal cone AoE attack that inflicts poison on targets hit. Other Abilities Frightful Roar is a circular AoE ability that causes Physical Vulnerability Up on all of the targets hit. It may be preferable to tank the Teratotaur in the middle of the room between all three plates so that they are within easy reach of the Tank and Melee DPS, but the duration is long enough that it should not be a problem. Players can remove this debuff by stepping on the square plate that is glowing orange only one of them will turn orange at a time. This room-wide AoE ability places the Doom debuff on your entire party the debuff lasts 12 seconds and will instantly kill anyone still afflicted by it when the timer ends. When Teratotaur is under 50% HP, he will periodically "begin to growl", and then use Mortal Ray. Either defeat the wespes before they cast Final Sting or interrupt the ability with stuns and silences. Whilst this is survivable from full health, the Teratotaur may finish off a wounded Tank quite easily - or the Wespes may both target the same character and deal extreme damage to them. Final Sting deals damage equal to ninety percent of the target's maximum health (e.g. The Wespes are like the Temple Bees found throughout the area or Palace Hornets from the Palace of the Dead, and will cast Final Sting if they are not defeated quickly. Instant Death Mechanics Occasionally he summons a pair of Dung Wespes. The boss fight has multiple instant death mechanics, involving adds and three square plates positioned around the arena. Teratotaur is the first boss of The Sunken Temple of Qarn. Upon activating the circle on the floor, the Dragonborn cuts their hand over a giant Blood Seal symbol and the door to Sky Haven Temple will then open.The Sunken Temple of Qarn Guide Teratotaur To complete this puzzle, the Dragonborn must be accompanied by Esbern. Solving the third puzzle will allow entrance to the Sky Haven Temple. The perk Light Foot works here, so a stealth-oriented Dragonborn should not have much trouble. One may also cross this area using either Whirlwind Sprint or Become Ethereal. Any followers, other than Delphine or Esbern, should wait. Activating the chain at the pillar in the back of the room will disable the floor traps. Flames will shoot up through the holes in the panels if the Dragonborn steps on any pressure plate, other than the plate with the Dragonborn symbol. The second puzzle is with labeled pressure plates. If Delphine or Esbern are following the Dragonborn, they will reference the cave as being "definitely Akaviri stonework." To solve the puzzle, turn the symbols to the Dragonborn symbol, the one shaped a little bit like a heart. The first puzzle is the one to lower the bridge to get to the other side of the room. A Forsworn Briarheart and several weaker Forsworn have set up camp in the first room.
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